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Three Medialogy Papers, a poster and one workshop at Foundations of Digital Games

At the Foundations of Digital Games Conference in Chania, Crete, Greece, Medialogy is represented through a number of contributions.

Paolo Burelli organizes the workshop “Intelligent Cinematography and Editing” and presents his paper “Virtual Cinematography in Games: Investigating the Impact on Player Experience”

Henrik Schønau-Fog presents two papers: “Narrative Engagement in Games – A Continuation Desire Perspective” by Henrik Schoenau-Fog, Sandy Louchart , Theodore Lim and Maria Teresa Soto-Sanfiel as well as “The Motivational Power of Game Communities – Engaged through Game Jamming” by Lars Reng, Henrik Schønau-Fog and Lise Busk Kofoed at the FDG 2013 Global Game Jam workshop.

Furthermore, Georgios Triantafyllidis’ work is represented with the poster “A gesture-controlled Serious Game for teaching emotion recognition skills to preschoolers with autism” by Eirini Christinaki, Georgios Triantafyllidis and Nikolaos Vidakis

More info: www.fdg2013.org
Watch the live stream of talks here: http://www.fdg2013.org/program/stream.html

"Brain-Computer-Interaction" Seminar on June 24th

In collaboration with g.tec Medical Engineering Gunther Krausz (from Austria) Medialogy is organizing a very interesting hands-on workshop on “brain-computer-interaction” at our department in Sydhavn.
The workshop is free and is open to interested research staff, students and external researchers. Registration is needed as there is a limited capacity to around 25-30 participants who, besides the lectures, will be divided into four practical groups to experiment with BCI equipment.
From our department Sofia Dahl and Luis Emilio Bruni will make presentations during the workshop, and Gunther Krausz will represent g.tec Medical Technology and take part in the practical part of the workshop. For more information about the workshop and for registration see this PDF: BCI_workshop_gtec_2013.pdf

Nordic Game Jam on Jan 18th-20th at AAU CPH

AAU CPH are hosting this years Nordic Game Jam.

Nordic Game Jam is the biggest video game industry event in Denmark and one of the largest game jams in the whole world. Whether you are a game designer, programmer, sound designer, graphic artist or simply just interested in making games, Nordic Game Jam is an exciting opportunity to jump in and make games, meet developers and new best friends from many countries, and have a fantastic fun weekend in the beautiful city of Copenhagen.

Participants are a mix of industry veterans, indie developers and students, and Nordic Game Jam is one of the primary vehicles behind the new generation of game developers. This is the place to experiment with platforms and game ideas in an intense and informal atmosphere. It’s the place where a new generation of talents can be found and friendships are made.

Everyone is welcome. For more information visit http://nordicgamejam.org

Paolo Burelli organizes workshop at Foundations Of Digital Games Conference

Paolo Burelli will be organising a workshop during the next Foundations Of Digital Games conference in Crete from the 14th to the 17th of May.
The name of the workshop is Workshop on Intelligent Cinematography and Editing and it deals mainly with interactive story telling, virtual cinematography and cognition and communication in movies.

The workshop will bring together an interdisciplinary group of researchers and industrial experts from fields including 3D graphics, artificial intelligence, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects and others who are working on the many related aspects of automatic camera control. These researchers will draw upon cutting edge research and technologies regarding both the production and comprehension of virtual films.

More info about the actual workshop: http://wiced.cameracontrol.org
More info about the conference: http://www.fdg2013.org