Warning: stripos() expects parameter 1 to be string, array given in /home/www/skottes.net/mediaaau/wp-includes/formatting.php on line 3792

Lighting Design – a new specialisation at Medialogy CPH

Do you want to take international leadership as the first specialist in Media Technology + Lighting Design?
Do you as a lighting specialist want to integrate the potentials in light + technology in the analysis, design and implementation of (interactive) experiences related to future buildings, cities, landscapes, designs, movies, games, concerts, events, research, TV-production and new fields not defined yet?

In February 2013 the new specialisation Lighting Design is being launched in the 8th semester of the Medialogy Master’s programme in Copenhagen.

International researchers and teachers with special knowledge in light, architecture and Medialogy from the Institute of Architecture, Design and Media Technology and from The Danish Building Institute compose the professional team at the highest international level.
Selection of the specialisation should be done by contacting Judi Stærk Poulsen at the Study Administration, Judi@create.aau.dk.
For more information contact Ellen Kathrine Hansen,  ekh@create.aau.dk.

Invited talk by Evan Suma

On Wednesday December 12th Evan Suma from the USC Institute of Creative technologies will give a talk in the main auditorium at A.C. Meyers Vænge.

Title:
Exploring Impossible Spaces: Practical Illusions in Virtual Reality

Abstract:
Movement in 3D space presents one of the fundamental interaction challenges for the field of immersive virtual environments. Expansive virtual worlds, such as those commonly required by immersive training simulators, are typically too large to fit within practical real-world workspaces, making them impossible to fully explore through natural physical body movement.  In this talk, I will describe a series of virtual reality experiments that investigated the use of perceptual illusions to address this limitation, thereby forming “impossible spaces.”  By leveraging phenomena such as change blindness and topological violations of Euclidean space, these illusions can be used to fool the senses into experiencing an expansive virtual environment, despite the fact that users are unknowingly walking in circles in the real world.  Results from our formal studies have shown these manipulations to be extremely subtle and effective, thereby empowering natural locomotion for use in a wider range of practical environments and situations.
Continue reading “Invited talk by Evan Suma”