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Paolo Burelli organizes workshop at Foundations Of Digital Games Conference

Paolo Burelli will be organising a workshop during the next Foundations Of Digital Games conference in Crete from the 14th to the 17th of May.
The name of the workshop is Workshop on Intelligent Cinematography and Editing and it deals mainly with interactive story telling, virtual cinematography and cognition and communication in movies.

The workshop will bring together an interdisciplinary group of researchers and industrial experts from fields including 3D graphics, artificial intelligence, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects and others who are working on the many related aspects of automatic camera control. These researchers will draw upon cutting edge research and technologies regarding both the production and comprehension of virtual films.

More info about the actual workshop: http://wiced.cameracontrol.org
More info about the conference: http://www.fdg2013.org

Guest Lecture by Kari Kallinen

Today the 9th of January we have a guest lecture presentation by Kari Kallinen who is special researcher and project manager of M.I.N.D Lab, Aalto University School of Economics in Finland. The title of his presentation will be:

“Measuring human experience in multimodal media contexts”

Everyone is welcome!!

Room  Acm15 C1/2.1.009, January 8th 2013 at 13:00

Invited talk by Evan Suma

On Wednesday December 12th Evan Suma from the USC Institute of Creative technologies will give a talk in the main auditorium at A.C. Meyers Vænge.

Title:
Exploring Impossible Spaces: Practical Illusions in Virtual Reality

Abstract:
Movement in 3D space presents one of the fundamental interaction challenges for the field of immersive virtual environments. Expansive virtual worlds, such as those commonly required by immersive training simulators, are typically too large to fit within practical real-world workspaces, making them impossible to fully explore through natural physical body movement.  In this talk, I will describe a series of virtual reality experiments that investigated the use of perceptual illusions to address this limitation, thereby forming “impossible spaces.”  By leveraging phenomena such as change blindness and topological violations of Euclidean space, these illusions can be used to fool the senses into experiencing an expansive virtual environment, despite the fact that users are unknowingly walking in circles in the real world.  Results from our formal studies have shown these manipulations to be extremely subtle and effective, thereby empowering natural locomotion for use in a wider range of practical environments and situations.
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Luis Bruni & Sarune Baceviciute invited to Research Seminar

Luis Bruni & Sarune Baceviciute are invited to give presentations at a research seminar in Århus.
They will be presenting central research issues of the research cluster to different research units at Århus University. The title of the talk is “Experience in Cognitive Technologies” and it takes place on November 8th from 16:00-18:00 at Center for Semiotics, Jens Chr. Skous Vej 2, 8000 Århus – Building 1485, room 642.