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PhD defense by Niels Böttcher

Niels Böttcher will defend his PhD on April 7th here at Medialogy :: CPH

Monday, April 7th, 2014. 13.00-16.00 – A.C. Meyers Vænge 15, 2450 Kbh.SV. Room C1-2.1.042

 

Title: “Procedural audio for computer games with motion controllers: Evaluating the design approach and investigating the player’s perception of the sound and possible influences on the motor behaviour.”

For more information see here

Supervisor: Professor Stefania Serafin

Assessment Committee:

  • Associate professor Sofia Dahl (chairwoman), Department of Architecture, Design and Media Technology, Aalborg University Copenhagen.
  • Associate professor Morten Breinbjerg, Department of Aesthetics and Communication, Aarhus University
  • Associate professor Karen E. Collins, Department of English Language and Literature, University of Waterloo

Dan Overholt gave workshop at TEI 2014

Associate Professor Dan Overholt recently gave a workshop together with Nikolaj “DZL” Møbius from RUC / Illutron at the International Conference on Tangible, Embedded and Embodied Interaction (TEI) 2014 conference. The workshop was entitled: “Embedded Audio Without Beeps: Synthesis and Sound Effects From Cheap to Steep”

See more here: http://www.tei-conf.org/14/studios.php#s4

Paper accepted to ServDes 2014

Amalia De Göetzen, Nicola Morelli and Francesco Grani had a paper accepted to the Service Design and Innovation Conference 2014.

The paper is entitled: “Challenges and perspectives in Service Design curricula. The case of the Service Systems Design Master of Aalborg University in Copenhagen”.

See more about the conference here: http://www.servdes.org/servdes-2014/

PhD defence by Ellen Kathrine Hansen

Tuesday, 4. March 2014, 13:00 – 16:00
Invitation til PhD forsvar ved Ellen Kathrine Hansen, M. Arch

ARKITEKTONISKE EKSPERIMENTER
Design med viden om lys- et multidimensionalt design element

Tirsdag den 4. marts 2014 kl. 13-16
Aalborg Universitet København
A.C. Meyers Vænge 15, 2450 København SV
Auditoriet, Lokale B1/1.008

Institut for Arkitektur & Medieteknologi
Aalborg Universitet København

Bedømmelsesudvalg:
Professor Lise Busk Kofoed (Formand), Aalborg Universitet København
Professor Anne Beim, Det Kongelige Danske Kunstakademis Skoler for Arkitektur, Design og Konservering – Arkitektskolen
Lektor Lotte Bjerregaard Jensen, Danmarks Tekniske Universitet

Vejleder:
Lektor Michael Mullins, Aalborg Universitet, København

Ordstyrer:
Seniorforsker Kjeld Johnsen, Statens Byggeforskningsinstitut – Aalborg Universitet København

Efter forsvaret vil AD:MT være vært ved en reception.
Alle er velkommen

Læs Abstract

Læs Afhandling

Location : A.C. Meyers Vænge 15, 2450 København SV Auditoriet, Lokale B1/1.008

Aalborg University Conference on "Applied Digital Game Research"

We would like to invite you to the first Aalborg University Conference on “Applied Digital Game Research”, Tuesday the 3rd of December. The conference is open 9:00-12:00 for everyone interested in games research and development.

Please see the tentative schedule here and sign up (at the end of the doc) here:
https://docs.google.com/document/d/1M3KH6JMuaz31UV0OJfHaknru6IQL9Irln0dUF5Cg5_4/edit#heading=h.d96bhpj9slym
Place: Aalborg University Copenhagen, Frederikskaj 10A, 2450 København. Room 0.108
Time: Tuesday December 3rd from 9:00-12:00

Please save the date, and we are looking forward to seeing as many of you as possible.
If you are researching games, and are interested in participating with a short 5 minutes presentation of your latest research, there is still time to participate – and you are very welcome to contact us here: Henrik Schønau Fog <hsf@create.aau.dk>.

All the best,
Henrik Schønau Fog, Lars Reng og Thorkild Hanghøj
Aalborg Universitet

Invited Talk by Julian Togelius: Replacing game designers with an algorithm

On Wednesday the 4th of December at 2:30, Julian Togelius will give a talk on artificial intelligence for adaptation and procedural content generation in computer games. The title of the talk will be “Replacing game designers with an algorithm”, it will be given in room 4.058 (the small lecture room on the 4th floor of A.C. Meyers Vænge 15).

Julian Togelius is associate professor at the IT University Of Copenhagen. His research aims to make computer games adapt to their players through finding out what players want (whether they know it or not) and creating new game levels, challenges or rules that suit the players.
Related to this, is the challenge of making sense of large amounts of data generated by computer games, and on assisting human game designers in creating great game experiences. He is also working on how to make opponents and collaborators more intelligent and believable, research that has applications far outside of computer games. Additionally, He is working on some more theoretical topics in learning and optimisation.

Evangelia Triantafyllou and Olga Timcenko present paper at ICCE 2013

Evangelia Triantafyllou and Olga Timcenko are presenting a paper at the 21st International Conference on Computers in Education (ICCE 2013).

The paper: Evangelia Triantafyllou and Olga Timcenko, “Developing Digital Technologies for Undergraduate University Mathematics: Challenges, Issues and Perspectives”, The 21st International Conference on Computers in Education (ICCE 2013), 18 – 23 November 2013, Bali, Indonesia.

See more about the conference here: http://icce2013bali.org

Medialogy Presentations and Workshops at Conference on Interactive Digital Storytelling

At the Sixth International Conference on Interactive Digital Storytelling in Istanbul, Turkey, November 6-9, 2013 – Media Technology, Copenhagen is participating with three presentations and three workshops. Read more here: ICIDS 2013  [http://gamesandnarrative.net/icids2013/]

Presentations:

Luis Emilio Bruni and Sarune Baceviciute:
Narrative Intelligibility and Closure in Interactive Systems
http://link.springer.com/chapter/10.1007/978-3-319-02756-2_2

Arne Grinder-Hansen and Henrik Schoenau-Fog:
The Elements of a Narrative Environment
http://link.springer.com/chapter/10.1007/978-3-319-02756-2_23

Sebastian Hurup Bevensee and Henrik Schoenau-Fog:
Conceptualizing Productive Interactivity in Emergent Narratives
http://link.springer.com/chapter/10.1007/978-3-319-02756-2_7

Workshops:

Bjoern F. Temte, Morgan Jarl, and Henrik Schoenau-Fog:
Edularp: Teaching, Learning and Engaging through Roleplay and Interactive Narratives
http://interaktivproduktion.se/pedagogik/?page_id=9

Noam Knoller, Henrik Schoenau-Fog, and Udi Ben Arie:
Interactive Digital Storytelling: Practice, Impact and Aesthetics
http://www.interfacestudies.org/icids2013

Sebastian Hurup Bevensee and Henrik Schoenau-Fog:
The Possibilities of Implementing Productive Interactivity in Emergent Narratives

Justyna Maculewicz presented two posters at CMMR '13

Justyna Maculewicz has presented two posters at this years International Symposium on Computer Music Multidisciplinary Research (CMMR) Sound, Music and Motion in Marseille.

The title of the posters are: 

  1. ‘Following tempo on an exercising bike with and without auditory feedback’
  2. ‘Auditory and visual cues for spatiotemporal rhythm reproduction’

See the online proceedings here: http://www.cmmr2013.cnrs-mrs.fr/Docs/CMMR2013Proceedings.pdf