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A full Medialogy session at AES 49 International Conference on Audio for Games

2013-02-13 09.12.41 am

At this years Audio Engineering Society 49th International Conference on Audio for Games, there was a whole session about “Perception of Interactive Audio” involving only Medialogy projects. The Papers that were presented were both from students, PhD students and professors associated with Medialogy CPH:

“Can Interactive Procedural Audio Affect the Motorical Behaviour of Players in Computer Games with Motion Controllers?”
by Niels Bøttcher

“Preliminary Investigation of Self-reported Emotional Responses to Approaching and Receding Footstep Sounds in a Virtual Reality Context”
by Erik Sikström, Niels Christian Nilsson, Rolf Nordahl, and Stefania Serafin

“Auditory Feedback to Improve Navigation in a Maze Game”
by Kevin Dahlstrøm, Nicolai Gajhede, Søren K. Jacobsen, Nicklas S. Jakobsen, Søren Lang, Magnus L. Rasmussen, Erik Sikstrom and Stefania Serafin

“Rhythm-Action Games: The sonic interaction perspective”
by Cumhur Erkut and
Hüseyin Hacihabiboğlu, Informatics Institute, Middle East Technical University

See more about the conference here: http://www.audioforgames.net

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